15 comments

  • Townley1 周前
    My teenage niece is getting solid at chess, but I can still beat her handily. So we came up with a fun handicap the last few times we’ve played:

    Every third turn, my four year old daughter gets to move for me. She doesn’t know the rules so she chooses a piece and we give her the full rundown of options where that piece can legally move. Neither of us can influence her choice, but there’s some degree of psychological play allowed for everyone’s entertainment

    It’s been unexpectedly rich and fun for everyone involved:

    - My daughter is slowly learning the game and likes hamming up the choice

    - I exercise a different part of my brain around guarding eventualities and conservative movements

    - Pure cackles of joy and glee from my niece whenever my daughter reaches for the queen

    • ryannevius1 周前
      This reminds me a bit of Hand and Brain [1], another fun variant with kids. We usually switch to normal chess after a predetermined number of moves.

      [1] https://en.m.wikipedia.org/wiki/Hand_and_brain

      • jarofgreen1 周前
        That's so close to a variant we once invented. There were 4 of us, 2 of us good at chess and 2 beginners. We played in teams, a good person and a beginner on each team. We took it in turns to move and you couldn't tell your partner ANYTHING.

        As the good player, you had to come up with a good move for the board but also for what your partner might do next. Was fun!

        • SonOfLilit1 周前
          In Go this is known as Rengo and is the most popular couples' tournament format.
    • bpev1 周前
      tfw "defensive play" is actually just blocking your own pieces on purpose
    • eviledamame6 天前
      I love that! A very similar situation was also the inspiration for this variant- a beginner friend and I wanted to play but make the game less serious and more funny
  • dsjoerg1 周前
    Has anyone worked out good strategy for this variant? At first think, I'd think Player 2 has an advantage because they are the first player who is able to make a move for their opponent and then _immediately_ play a move for themselves that exploits it.

    And, I suppose there might be some strategy where it's important not to expose yourself to potential shenanigans of this kind.

    So I'm wondering how this game looks for skilled players of both sides -- is it balanced, are the strategies interesting, etc. Or are we trying to work that out right now?

    Were these rulesets chosen carefully among many options because they result in the most interesting games? Or is this just a YOLO?

    • eviledamame1 周前
      My observations so far is that this game mode causes a lot of draws- because when a player gets a "power play" (moving opponent's piece, then immediately own piece) they can nullify pretty much any attack. It does seem like restricting mobility to your important pieces like the queen and rooks can be advantageous- to prevent your opponent from taking them on a "power play"

      As for the turn order- it generally needs to be "odd number of consecutive normal moves" followed by two "blunder for opponent moves". I have it set at five consecutive normal moves right now. Initially, I tried three, but that was too frustrating. Your opponent had too much control over your board. I could be convinced that seven normal consecutive moves is better than five though. Beyond that, I would think that the gimmick (playing for opponent) would occur too rarely. I'm not sure though! I'm curious what others think

    • elif1 周前
      The cow is probably meta opening NGL it's all about hiding your power behind pawns
    • CSMastermind6 天前
      I've had a lot of success bringing a knight out first and playing a generally defensive game.
  • thijsvandien1 周前
    I once had the idea to take this to the extreme and make a version where you only control your opponent's pieces, so in terms of this game: blunder after blunder. Hardly having any chess experience, I'm not sure how interesting it would be. There's a good chance it essentially turns the one to start into the winner. Every few moves like here might work a lot better.
    • Sounds like a similar idea to antichess. Antichess is also (sadly) a solved game assuming perfect play.
      • NooneAtAll36 天前
        antichess is about eating pieces - it differs a lot from standard

        the "true answer" is sometimes called misere chess - but it isn't talked about much or as popular

        optimal misere strategy seem to be winning (almost) all the pieces - and then forcing checkmate onto yourself with force

      • thijsvandien1 周前
        Ah, yes! That's pretty much the same then, just rotating the board.
  • Waterluvian1 周前
    I love this concept of taking a game, making one rule change, and suddenly the game has a whole new feeling to it.

    This may be old news for some but I just discovered this rule that makes tic tac toe incredibly fun to play with my kids: only the last three moves of each player stay on the board.

    • throwup2381 周前
      I’ve heard that one of the ways to writing good science fiction is to take the world as it is now, and imagine what would happen if you changed just one thing. This feels like a good rule in general to iterate on things in the real world that have been known to work or be fun, etc.
      • Waterluvian1 周前
        I think that’s one reason The Expanse is a compelling series. It’s largely the same everything except “what if we could generate propulsion without the need of massive volumes of fuel?”

        I think Fallout is also similar: “what if the transistor wasn’t invented until much later?”

    • sockbot1 周前
      You might be interested in 960 chess a.k.a Fischer random a.k.a. freestyle chess. There is a weekly tournament on Fridays at chess.com if you want an intro.
  • thepuppet33r1 周前
    The font is hard to read. From a usability and accessibility standpoint, I'd recommend changing it.
    • sudoshred1 周前
      Agree, though it seems that the font choice is so bad it must be intentional.
  • vlovich1231 周前
    Tried the local version and the only blunder given was to White after move 5 & the rest of the game played out normally. Some blunders in the code perhaps?
    • eviledamame1 周前
      The tricky thing about playing locally is that white and black will always alternate- so if you're not paying close attention to the turn order at the bottom, it appears as if it is playing out as normal chess. However the turn order is five normal moves, followed by two blunder-for-opponent moves, repeating
      • badgerb6 天前
        Very cool! Maybe the board could rotate when it’s your turn agin on opposition colour?
        • eviledamame6 天前
          yeah good point, something like that could definitely help
  • moomin6 天前
    Penultimate Chess is interesting: you propose two moves, your opponent picks which one happens.
  • pmcarlton1 周前
    This is very interesting! I recommend that you add a visual indicator of where you currently are in the normal/blunder cycle, and whose turn it will be when.
    • eviledamame6 天前
      the turn order is shown at the bottom. although i do think it could be improved. adding additional highlighting around "power plays" (moving opponents piece, then immediately own piece) could be helpful
  • elif1 周前
    Accepted someone's challenge then they gave up after turn 5.

    This has the age old probably in online chess of people abandoning games and even accounts to preserve their ego

    • TZubiri6 天前
      Author may be able to adapt stockfish to play this variant
    • eviledamame1 周前
      Very true!
  • jrockway6 天前
    I don't need any help making chess blunders!
  • maxmcd1 周前
    There seem to be errors connecting to peers
    • tyre1 周前
      the real blunder was the networks we relied on along the way
  • pbh1011 周前
    Not seeing any players online.
    • jmclnx1 周前
      may take time for people to see this
    • jpat1 周前
      Nor am I
  • eviledamame1 周前
    there were indeed some networking issues which should now be resolved :)
  • aqueueaqueue1 周前
    gg "Linda"
  • billsunshine1 周前
    let's play